lunardreaming: (008)
𝚕𝚞𝚌𝚢 𝚔𝚞𝚜𝚑𝚒𝚗𝚊𝚍𝚊 ([personal profile] lunardreaming) wrote2024-03-17 01:52 pm

[ magisteria app ]

>> OOC


Name: Cosmo
Age: 18+
Pronouns: they/she/he/any
Preferred Contact: [plurk.com profile] cosmonautdelta or PM
Timezone: NZT
Other Characters? n/a
Who Invited You?: n/a

>> IC



Basics


Character Name: Lucy Kushinada
Character Age: 20
Canon: Cyberpunk: Edgerunners
Series Info: Wiki here. tl;dr: a anime series spin-off from the video game Cyberpunk 2077, set a couple of years before the events of the game
Canon Point: after s01ep10 "My Moon My Man", post-series

Abilities


Character Abilities:
Netrunning: otherwise known as; hacking, by way of cyberware she has installed. Lucy has been trained from a very young age in netrunning and is known to be exceptionally talented at it. She can break firewalls in a matter of seconds, do deep dives into nets and servers, and disrupt other people's neural cyberware causing them to fall unconscious. She has both a regular cyberdeck chip (enabling light hacks), a Deep Net dive port in the back of her skull (enabling considerably more advanced work), and various interface plugs over her back.

Monowire: a cyberware implant in her wrists that allows Lucy to wield a whip-like monofilament wire with a cutting edge. These dismember just about anything if they're wrapped tightly enough.

EMP Threading: a cyberware implant that looks like silver threading in lines over her skin that acts as a Faraday cage and prevents people from short-circuiting her cyberware, though it doesn't entirely prevent hacks

Character Skills:
Combat: though not among the best of fighters, Lucy is nonetheless competent with a monowire and a gun, preferring the use of pistols.

Approach



What interests you most about playing this character in this game? Lucy is the kind of character that desperately needs a fresh start after her canon concludes, and Magisteria would be the perfect kind of place for her to do it. She came to view Night City as a prison, and Magisteria could prove the opposite for her: a place where she finally gets to stretch her wings and fly free, a place where she can live without fear of the corporation that wants her back in captivity, and a place that isn't riddled with painful memories. Magisteria's avenues to learn magic and technology would provide a means for her to become something beyond beyond just a woman on the run and a rebel.

How do you see your character adjusting to/approaching the game world? Lucy will be simultaneously very at home in this kind of setting, and also very unsettled – she's used to the cyberpunk aspects of a city, but the magic is entirely new for her, and not something she'll be inclined to believe in until she sees a lot of evidence right in front of her. She's also fresh off of a hugely traumatic event and the grief of it, so she's going to be stand-offish at first, reluctant to forge connections with new people. She'll very much be a wallflower when it comes to social events, but she'll be curious enough about this city that she'll want to engage with events at least even a little bit.

What do you see your character finding most interesting about the setting/game premise? Once Lucy does finally accept that magic is real here, I think she'll be enchanted by it. If accepted, I think she'll almost certainly go for a technology path because that's just what she's the most familiar with, but she would seek any excuse to interact with magic. Despite all the trauma and her closed off nature, there's a core of child-like awe to Lucy, which the series shows through her fascination with the moon – here, that fascination will be with magic.

Samples



Log-style Sample: TDM toplevel
Net-style Sample: TFLN toplevel

Anything else?

n/a, thank you mods for taking the time to read this!